Sports Performance Zero to One 6–8 weeks

Football Video Intelligence

Build computer vision products from football video — leveraging the explosion of match and training footage from Hudl, Veo, mobile phones, and broadcast to extract structured performance data, tactical insight, and decision-support tools through AI-powered video processing pipelines.

Key Outcomes

Tools & Technology

Beach Accelerators
MatchGraph Platform Video Processing Framework
Available Tools
Forge Gleo Figma

Our Approach

Football video is the richest untapped data source in the sport. Every match, every training session, every academy game — the footage already exists across Hudl, Veo, mobile phones, and broadcast. What's been missing is the ability to automatically extract structured, actionable data from it at scale. Computer vision and AI have changed that equation entirely.

We design football-specific video intelligence products from the ground up. That means video processing pipelines that handle the messy reality of multi-source footage — different angles, resolutions, frame rates, and quality levels. It means CV models trained on football-specific patterns: player detection and tracking across broadcast and wide-angle footage, event recognition for the actions that matter tactically, and spatial analysis that turns pixel coordinates into football intelligence.

The engagement moves through three phases: video source assessment and pipeline architecture (weeks one and two), CV model design and football-specific event recognition (weeks three to five), and product design with validated prototype on real match footage (weeks six to eight).

What's Included

Interested in this Playbook?

Start a conversation about football video intelligence.